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NWN2: Mask of the Betrayer - ???????????? ??? FiringSquad

June 9th, 2007

Kevin Saunders???Obsidian?????????????????????????????FiringSquad ???????NWN2: Mask of the Betrayer.

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FiringSquad: What other new features will the expansion pack have?

Kevin Saunders: There’s one major gameplay system that we’ve developed with Wizards of the Coast. It’s not something from D&D, but it’s D&D flavored. This new feature has both combat and conversation implications and is intimately tied into the story and characters. We’ll be releasing more information in the near future.
We implemented many other new features, most of which are to further polish the NWN2 experience for both the player and for the content creator using the toolset. For example, we added the ability to use any 2D graphic as a custom portrait for creatures instead of the automatically generated 3D portraits.
And, of course, we added a lot on the gameplay side, including over 50 new spells, over 50 new feats, new items, crafting system enhancements, etc.?

Overlord - ???????????? ??? FiringSquad

May 15th, 2007

??? ????????FiringSquad????????????????????????????????Lennart Sas,????????????????????????Overlord.

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FiringSquad: How did the idea of Overlord come about?

Lennart Sas: We are fantasy fans but got a bit tired of being the valiant Heroes defeating Evil and all those other clich?s. We wanted to make a fresh fantasy game and one of the things that immediately popped into our minds was that it would be great to focus on an Action/RPG where you rise to become Overlord with no diluted good or evil. Just evil or really evil.

Of course an Evil Overlord is nothing without a horde of minions who would do anything at his command. We set out to make an Action/RPG, so we had to develop a control scheme and level structure that would focus on this minion horde control. We aimed to closely match it to controls seen in existing Action/RPGs so people would feel right at home.