Mass Effect - відео на GameSpot
September 15th, 2007
На сайті GameSpot з`явилось нове відео з гри Mass Effect.

На сайті GameSpot з`явилось нове відео з гри Mass Effect.

Michal Madej з CD Projekt дав інтерв΄ю сайту GameSpot. Вгадайте про що говорили? Правильно про The Witcher.
Частина:
GS: Just how flexible is the story? Are there still the multiple endings? How much replayability is there? Can you have dramatically different experiences if you play through the game and make different choices?
MM: The Witcher has three separate endings, and the ending you see will be tied to the choices made in the game. Differences between the alternate endings are huge and concern many aspects of the gameworld. The player will have to make a lot of tough choices that will put the lives of friends and foes in danger; and in the end, the player’s allegiances and decisions will determine more than just Geralt’s destiny.
In a single play-through, it’s only possible to learn about 60 percent of Geralt’s available skills, giving players the opportunity to enjoy the game in a different way in subsequent adventures. The differences in character “builds”–the different ways you can customize your character–are very visible. But this is just an additional feature. Replayability, above all else, is based on the possibility of making different choices each time.

На сайті Gamespot з΄явилось нове інтерв΄ю з головним дизайнером NWN2 Kevin Saunders. Говорили про NWN2: Mask of the Betrayer.
Частина:
GS: What details can you share regarding the story beyond the basics that we know? The game starts immediately after the events of the first game, and it starts with the character deep underground. What’s going on?
KS: The story in Mask of the Betrayer isn’t about saving the world. It’s an epic story, but it’s a very personal one. You awaken in a pool of your own blood. Your immediate goal is survival. The shard of the Sword of Gith has been ripped from your chest and in its place is a dark hunger, a craving that threatens to consume you. The early part of the game involves determining the source and implications of this craving.