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Two Worlds - найбільше розчарування 2007 року за версією Game|Life

December 28th, 2007


Продовжуючи тему новорічних топів. Game|Life опублікував свій ТОП 10 найбільших розчарувань 2007 року. На першому місці відомий всім Two Worlds:
“Two Worlds. It was called the “Oblivion killer,” and if Two Worlds had managed to pull through with its promises of dynamic combat, expansive storytelling and online play, it very well could have been. Sloppy controls, broken online, and numerous glitches made Two Worlds virtually unplayable, however. On those rare occasions that it wasn't crashing, its blindness-inducing menus and useless journal system made exploring the Kingdom of Cathalon an exercise in drudgery. Zuxxez Entertainment is doing its best to support Two Worlds just the same, releasing patches and new content that have, so far, failed to make much difference.”

Two Worlds - Новий патч v1.6

November 20th, 2007


З`явився патч v1.6 для Two Worlds. В доволі невеликому розмірі умістилося чимало виправлень:

v1.6 patch details (PC/Xbox 360):

Horse steering has been improved
Character development curve not as steep over level 25
HP regeneration slower for max values above 2000
Death strike skill - executable by strike button while in sneak mode
Critical hit skill fixed
Damage is now allowed over 32000
There is a cap on damage and armor at 99999
Necromancer spells have been balanced
Magical boosters - effect restricted to 5 boosters
Stacking potions with different statistics - fixed
Objects stacking - objects can't be stacked up if result has higher level requirements than current player level
Equipment Class cap on 50
When killing in towns - after you leave the town and go back guards will ask you to pay instead of immediately attacking you
NPC's in towns don't resurrect
Tweaked hi- level monster balance
Wing Membrane ingredient added to Helllord
Dragons strike not breakable by player hit
Bomb traps attached to some chests and wardrobes
Balanced number of lock picks in chests and wardrobes
Walking under water and not dying has been fixed
Inaccessible Cave north of Ashos has been fixed
Multiplayer Lag issues have been improved
Multiplayer too many skill points generated due to combat stats has been fixed
Friendly fire disabled in RPG mode (players cannot damage each other)
Resurrect spell on players has been disabled
Experience points for killing players has been removed
Disarming skill disabled against other players
Freezing/stopping spells disabled against other players
Multiplayer RPG quests given to all, reward splitter between players
Team assault - main monuments 50 times stronger
Barbarian - berserk skill in PvP reduced to 5
Chest and wardrobe lock levels improved in multiplayer

PC specific:

Issue of moving money between servers has been fixed
Maps D2,E4,F4, Multiplayer Tharbakin - missing triangles or flying objects have been fixed
Enter opens console in single player
Horse steering - stopping horse by back key changed
Cloning character when logging on new WarNet server is fixed
Boosters disappearing in Arena modes
Atmosoheric fog for multiplayer towns added
Chat over open dialogs possible (by F11 chat dialog)
All PVP arenas unlocked from beginning

Xbox 360 specific:

Improved single player framerate
Interface - repeat changes selection left stick hold added
Game HDD cache cleaning possibility - RB + A + B during game launch
Achievements for 5 elements is fixed
Map interface improvements - only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
Hit info fonts larger
“BACK – Show Instruction” text disappears
Double saving multiplayer characters to protect character lost from power-off or hard-locks
Interface - no controls after “server refused connection” is fixed
Doubling gold in multiplayer is fixed
Doubling objects in multiplayer is fixed

Two Worlds - рецензії на IGN та GameVortex

September 13th, 2007

З`явилось нові рецензії на Two Worlds:

На IGN поставили 7.3/10:

“The quest itself is very open-ended, at least after the first couple hours or so. Making progress is more than a simple matter of traveling from place to place marked on your map. Instead you’ll need to take on many side-quests to build your reputation in order to make the allies you need to achieve your goals. This might not appeal to shotgun players who don’t want to roam the countryside or talk to random villagers, but those that prefer a more leisurely pace will enjoy the sense of consequence it lends. Seeing sub-plots unfold and your reputation evolve can be a lot of fun.” 

На GameVortex 65%:

“Two Worlds’ story doesn’t tread any ground not already covered by other RPGs. A god, Aziraal, was sealed in a tomb. Three hundred years later, the tomb is uncovered and as luck would have it, you’re the only guy who can open it. Of course, you have little interest in what lies in the tomb or even that you’re the guy with the keys to the place; all you care about is finding your missing sister. Two Worlds follows the same linear, but not-so-linear path as Oblivion. You can follow the main plotline or take on side-quests and discover new things around the world. Though the open-world structure is appreciated, Two Worlds takes a big misstep by almost forcing you to complete a number of side-quests if you want to enjoy the main one. Unlike Oblivion, there’s no mechanism that balances difficulty with your character’s level; instead the game is hard from the start. If you want to make it through the main quest, you have to take on side-quests in order to level up or find useful equipment.” 

Two Worlds - з΄явився патч v1.4

June 13th, 2007

Вийшов патч v1.4 для гри Two Worlds. Скачати можна з Filefront та Gamers Hell.

Список виправлень:

Balancing:

*) - Monsters strength and HP rebalanced
*) - Bandits strength rebalanced
*) - Bows strength rebalanced
*) - Melee combat weapons rebalanced
*) - Traps rebalanced
*) - Magic rebalanced
*) - Skills rebalanced
*) - Skill requirements rebalanced
*) - Equipment requirements rebalance
*) - Weight rebalanced
*) - Objects stacking rebalanced
*) - fighting from horse - not so powerful
*) - Immunity added to some enemies (e.g. skeletons are immune for piercing and slashing, fire dragons are immune to Fire)

New features:
- Faster graphic rendering on nVidia Graphic Cards.
- Moving/selling multiple objects - with Left Ctrl pressed.
- Vit., Str., Dex., Willp. - timed potion effect displayed in inventory.
- Inventory space increased.
- New graphic settings added DOF, Horizon, water reflections, hit info, player info
- Bow auto aiming option added
- Magic aiming cursor visible even if attacking spell is not highlighted
*) - Killing NPCs inside houses - invisible for other NPCs
*) - 4 new armour sets added.
*) - More Animals in villages (hens, ducks, gooses).
*) - Magic shop near first teleport in Komorin.
*) - Brotherhood shop at Vesit Delurna Coral.

Локалізація Two Worlds

May 24th, 2007

 

Компанія Аkella оголосила про відправлення до друку локалізованої версії рольового проекту Two Worlds. Видання містить у собі патч 1.2.
Гра повинна надійти в продаж через два тижні.

Two Worlds - патч V1.3

May 19th, 2007

На сайті Worthplaying з΄явився патч  V1.3 для гри Two Worlds.

Патчі для NWN2 та Two Worlds

May 9th, 2007

Сьогодні вийшли:

Патч Beta v1.06 для NWN2. Як мені відомо він виправляє деякі помилки в toolset΄ті.

Патч v1.1 (75Mb) для Two Worlds.

Two Worlds - скріншоти на VodooExtreme

April 27th, 2007

На сайті VodooExtreme з΄явилась велика кількість нових скріншотів з Two Worlds